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Package: Added the Code Coverage package at version 1.0.0. Vulkan: The Scene's GameObjects textures are seemingly random and change colours depending on the Scene's Camera pos. Video: Video player fails to start playing and null handle errors are thrown when running Unity Editor/Build with specific hardware UGUI: Performance degradation when activating or deactivating uGUI GameObject Terrain: Terrain Lit Opacity as Density option causes alpha'd areas on the 5th layer or greater to appear with artifacts Scripting: Increased Script Assembly reload time Scripting: Error CS8035 is thrown on opening a project when using rulesets Scripting: DomainReloadTests performance tests have regressed due to removal of built-in support for Visual Studio as a code editor Scripting: Crashes on mono_class_init when entering Play Mode after recompiling scripts Scene Management: Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding nested prefab inside AssetDatabase.StartAssetEditing() block Packman: User can't easily configure location of both UPM and Asset Store package local cache
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Mono: CommandBuffer native plugin events hang in the Editor Mobile Graphics: Player crashing when connecting external Display via USB-C port Mobile: Using TouchScreenKeyboard.Open with a non-empty placeholder multiple times causes the app to crash Mobile: App stops due to OnPixelCopyFinishedListener not being supported on devices with lower than 24 SDK Metal: Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected Linux: Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials Linux: Crash on DisableSubMenu when double clicking to close a context menu IMGUI: Editor's Toolbar is sometimes replaced by a white bar when opening any Scene Global Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled Global Illumination: Fatal Error when closing the Editor while Generating Lighting
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Global Illumination: Crash while sculpting Terrain and Baking Lightmaps Ads: Unity Ad return app to Lock screenĪsset Import Pipeline: Editor crashes with out of memory while importing a lot of assets (mostly textures) at once, on Windows/DX11Īsset Importers: Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when applying changes to a custom assetĪsset Importers: Second Unity instance in Activity Monitor is "not responding” after importingĪudio: Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play ModeĪudio: Crash on AudioMixer_CUSTOM_FindSnapshot when passing null as an argument to FindSnapshot()Ĭustomer QA Onboarding: Unity does not execute code weavers when the project is opened for the first time
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